Finite State Machine Programming Basics – Part 2

The first part of this article introduced a simple Finite State Machine through the exercise of transforming the standard linearly programmed Blink example into a FSM style application.

In this part we’ll look at other common embedded applications and how they can be coded using FSM techniques.

Continue reading “Finite State Machine Programming Basics – Part 2”

Finite State Machine Programming Basics – Part 1

Many beginner programmers, once they go beyond the ‘blinking LED’ code, get blocked by not being able to do more than one thing at once. In many cases they are directed to the ‘Blink WithOut Delay’ code (BWOD) as a hint about what to do, but this soon also runs out of steam. BWOD implies, but does not make explicit, a Finite State Machines (FSM) approach.

In this article we’ll evolve the simple linear Blinking LED sketch into a FSM to illustrate the difference in approach.

Continue reading “Finite State Machine Programming Basics – Part 1”

Switches as User Input Devices

KeySwitchThe humble switch is one of the major ways that users can interact with Arduino based code. Often the input comes from some variation of the momentary-on push switch, like the tact switch on the left, connected to an input on the microcontroller.

Users of modern GUIs will be familiar with being able to express themselves through a keyboard and a mouse. So user interface elements like double-clicks, long clicks and keyboard auto-repeat are familiar.

However, a lot of microcontroller code simply restricts the use of these switches to on/off functionality. Arduino programmers often don’t understand how to provide more features, even though a single switch can be made to do much more for a user.

Continue reading “Switches as User Input Devices”

Relay Timer with LED Display

Relay_Timer_Ortho_ViewAs part of a bigger project, I needed to make a timer that would activate a relay for a set time to switch power on/off to another device. Rather than buy one I decided to build my own from electronic bits and pieces that were on hand in my workshop, wrote some software for a ‘spare’ Arduino Pro Mini that was lying around and packaged it all up in a small box. It turned out to be quite functional, so I decided to document the build in case someone else finds this useful.

Continue reading “Relay Timer with LED Display”